Agentware

Increasing the material resolution and levels of information while having access to the coding of material/structural/organizational behaviors increases the ability of designed systems to respond, feedback, learn and adapt to the “host” conditions. Such approach is narrowing the gap between the power of abstraction (computation) and materialization. Increased “resolution” allows programming of molecular transactions rather than totality of deterministic design/planning.

Agents are programmed bottom-up through simple interactions of alignment, cohesion and separation and variable values of their spring connections such as mass, dampening and stiffness. Self-organizing populations of agents are interlaced through different hierarchies and their interactions are run through variable durations parametrizing rhythmic interactions within the system. Within the agent systems color is used as information to denote different states. Even though the agents share their DNA, different events can trigger different genes and enable change of states and as a result performing differently. Color is used as a feedback mechanism triggering different interactions.

AGENTWARE:RESEARCH/2009: wetware09.blogspot.com
directed by Alisa Andrasek (Biothing)
design+computation:probotics student team: Knut Brunier, Diego Rossel, Jose Sanchez and Anica Taneja.
special thanks to DRL / Architectural Association London